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City of Heroes: Victory

Michiyo

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Everything posted by Michiyo

  1. You should be able to place your .storyarcs in the "Missions" folder in your City of Heroes directory, you'll also need to place your .critter files in the "Custom_Critters" folder. Once they're there the AE console should show them and allow you to publish.
  2. GENERAL Patrol XP can now be consumed in Architect Rewards mode and/or a bonus XP multiplier. It will always add 50% to the base XP earned. Fixed the SHO reward for STF and LRSF; they were giving a SO if picked again after 18 to 24 hours. Replaced the Jetpack Suppliers in the Shadow Shard with P2W Field Agents. Some unused Pandora's Box SSA contacts were being introduced by other contacts; this should no longer happen. Fixed a potential crash when putting an enhancement in the Auction House (OuroDev PR #66 & #70). Zone maps will now be marked as "full" and stop new players from entering them if they grow over 1.8GB of RAM; meet in a different zone instance if someone you need to team with is on a "full" map. If a map uses over 2.0GB of RAM, it will automatically shutdown; even a mission map. It's not the most elegant way to address a memory leak, but it works for now. Lowered the costume change timer from 30 seconds to 15 seconds. TASKS The Positron Task Force (Part 1) can now be started with a minimum level of 8. Completing a Morality mission now rewards 20 Merits. Turns out that 50 merits for 10 short missions was way too much. POWERS XP Boosters purchased from P2W can now be deleted from the Powers window. This is useful if you decide that you want to switch from a 25% bonus to a 50% one, for example, or if you don't want the influence penalty anymore. The Mission Architect version of the power "Unkindness" from Savage Assault will now actually damage the target instead of healing them. The PPD Captain "Call for Backup" power will now only spawn up to three PPD reinforcements and not spawn additional ones unless one of the 3 is defeated, instead of an infinite forever every 30 seconds. BADGES Added "Fashion Victim" for spending 50,000,000 inf on the tailor. Rewards a Free tailor token for your trouble. Moved "Newsman", "Faultless Mystic" and "Apex" from Faultline to Echo: Faultline. Added "Riveting", "Upcycled" and "Rock Bottom" to Faultline. Added "Forsaken", "Pristine", "Claim Denied", "Spare Parts" and "Dug Too Deep" to Echo: Faultline. Added "Epicenter", Echo: Faultline zone accolade. BASE EDITOR "Apply to Room" and "Apply to Base" will now work to fill an entire block floor-to-ceiling. POWERS Archery animations should now work properly. Rain of Arrows animation has been reduced from 4 to 2 seconds. Recharge time has been increased slightly to compensate. Bio Armor > Hard Carapace: This power should now offer damage resistance in PvP Cold Domination for Controllers and Masterminds now have a Minimal FX option, just as Defenders and Corruptors do. Fixed an error that allowed players to create Shield Defense characters with Claws, Dual Blades, Ninja Sword, Spines or Staff Fighting primaries. These characters always were broken and unplayable. Scrapper's Shinobi-Iri should now be able to accept Jump enhancement sets. Sentinel's Beam Rifle > Refractor Beam should now accept Defense Debuff sets. Stalker's Ice Melee should now crit on PvP Added missing Doppelganger conversion for the following player powersets: Blaster_Support.Ninja_Training Blaster_Support.Plant_Manipulation Blaster_Support.Radiation_Manipulation Brute_Defense.Radiation_Armor Brute_Melee.Radiation_Melee Dominator_Assault.Radioactive_Assault Mastermind_Buff.Cold_Domination Scrapper_Defense.Radiation_Armor Scrapper_Melee.Radiation_Melee Sentinel_Defense.Bio_Organic_Armor Sentinel_Defense.Radiation_Armor Sentinel_Defense.Super_Reflexes Sentinel_Ranged.Beam_Rifle Sentinel_Ranged.Water_Blast Stalker_Defense.Radiation_Armor Stalker_Melee.Radiation_Melee Stalker_Melee.Staff_Fighting Tanker_Defense.Radiation_Armor Tanker_Melee.Radiation_Melee Tanker_Melee.Spines
  3. That's not the right manifest, our manifest is https://cityofheroes.dev/manifest.xml if you've added that and your Tequila doesn't show "Victory!" and "Beta (LAN)" then you're not connecting to us.
  4. Michiyo

    Tech issue

    All of the non pigg files are handled by other mirrors. I know yesterday a lot of people were having issues with some of the mirrors serving corrupted files. You might want to full close and relaunch Tequila, and hit validate to see if it's able to pickup good files.
  5. Follow the steps in this topic it should get you in game.
  6. Hello! This issue should be resolved, I modified the templates for the account pages, and broke submitting the form. *sigh* Sorry about that!
  7. Hello All! I'm announcing Double XP Starting the morning of Friday the 24th and ending the morning of Tuesday the 28th! Get your sweet sweet double XP over the extended holiday weekend.
  8. Got ya, ok this is related to a bug I've heard of on Homecoming as well then. The fix is to change the XPScale on the server to give a boost to XP. On the next reboot XP will be 1.01x just enough to let AE work, but not enough to change the game.
  9. After starting your AE mission, and killing a couple of guys I can't reproduce this. I selected "Standard Rewards" when starting the arc. You have defeated Skull Lasagna Thief You gain 94 experience and 75 influence. You received Catch a Breath. You have defeated Gravedigger Slugger You gain 28 experience and 13 influence.
  10. NVM it's in the list, but searching for it doesn't work.. odd.
  11. Michiyo

    Welcome to Pages

    Welcome to Pages! Pages extends your site with custom content management designed especially for communities. Create brand new sections of your community using features like blocks, databases and articles, pulling in data from other areas of your community. Create custom pages in your community using our drag'n'drop, WYSIWYG editor. Build blocks that pull in all kinds of data from throughout your community to create dynamic pages, or use one of the ready-made widgets we include with the Invision Community. View our Pages documentation
  12. When we moved to our new domain the manifest URL changed, until today that didn't matter but we've pushed out an update that requires patching. Please update your Manifest in Tequila to the new URL: https://cityofheroes.dev/manifest.xml
  13. You need to replace the manifest URL to point to the new website. If you have "PC-Logix" in your manifest list it needs to be removed, and the current one added in Tequila or CreamSoda. Proper Manifest URL is: https://cityofheroes.dev/manifest.xml
  14. Hello Kozar, you've created your game account with the "Game Account" link here on the forums and verified that you're using the Victory! manifest right?
  15. LFG/Arenas are actually fixed now!
  16. The Base Builders Guide to Insanity Warnings for those who dare dip a toe in these waters: Prepare to be overwhelmed but don't worry, that feeling fades quickly with a little determination. Hydrate, stretch, remember to eat, maybe at least grunt at your loved ones and in game friends so they know you are alive. Sleep is for the weak but it is also a necessary evil. There is no such thing as "I'll just place one more tile and then go to bed." Take this. It may help you on your quest. So where the heck do you start? At City Hall of course. Go create yourself a Super Group. Now that that's done you have a few options. You can begin building right away, create a base with rooms and hallways just like on live. Or if you dislike the single doorways you can now place doorways side by side and open up one room to another. And you can now place items in doorways. (Which works but sometimes items can be a bit cranky about being forced out of a room and they might not behave exactly as you wish they would.) What does it mean to build outside the base? It means exactly that. By pressing F3 you make "Room Clipping Enabled" and with that you can build above up to a height of 900 or a low of -2,000 but you still have to stay close to the lateral edges of the base plot. Has the item limit changed? Nope. That is hard coded into the base editor but Leo may have found a way around it... Stay tuned... So if I can build outside the plot why would I ever want to build inside? The advantage to building inside the plot is you can use the walls and lighting. Lighting outside will someday be fixed but it is a ways off yet, so until then you'll need to use items from the lighting tab. What if I want to build inside and outside? You can! Leo has added in base beacons and teleport points. Simply place the teleporter of your choice and a beacon (or 9) Then go to the place you'd like the teleporter to take you and place the necessary teleport point. What about sounds and music? We don't yet have ambient sounds you can place like you do items but you can change the way it sounds in your base. There is a catalog of things or you can place your own music. Just be aware that only people you have shared the sound file with will be able to hear it. Is there a limit to the number of bases I can have? Nope. Go crazy. Build your little heart out. I'm sure there are many more things I'm forgetting so feel free to ask. And there of course will be updates and new toys for us crazy base builders.
  17. The new server name is "Rebirth"! At least until I can get my hexedit to work and we get Victory back.
  18. K, looks fixed, you'll want to use the game account link on the main screen to reset your password.
  19. Is it ok if I change your password and do some testing?
  20. I do see a game account for you, but I'm not seeing any login attempts for your account. Likely means you're not connecting to our auth server. Next time you try bring up the console window that opens with the game, and look for the line "Auth:Connecting to heimdall.pc-logix.com" If you don't see that when you click login, then you're not connecting here.
  21. Michiyo

    Tech issue

    I've fixed yours as well LeBlanc
  22. Michiyo

    Tech issue

    If you could please have him try again, I see where the mapping was missed.
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